Interactive prototype
An interactive prototype responds to selected actions. It can reveal a path through an interface without implementing the real processing behind it.
An interactive prototype responds to selected actions, such as following a link or submitting a form. It allows transitions between views and states to be tried out. Some responses may only be prepared in advance or simulated.
Response and real processing
In a hypothetical document portal, a click opens the detail view and a filter selection changes the visible list. This makes it possible to investigate whether people find the intended path.
If the model shows a confirmation after “Save”, persistent storage has not thereby been demonstrated. Actual permissions or concurrent access also remain untested without a suitable implementation. A test must therefore make clear which responses work, which are simulated and where a complete task is impossible in the model.
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Related terms
- WireframeA wireframe shows the structure of a page or screen. It supports discussion of content placement without proving a complete interaction flow.
- PrototypeA prototype makes a design testable against a specific question. Its form and scope follow the uncertainty that needs to be resolved.
- Usability testA usability test observes suitable people performing realistic tasks. It examines use and needs a clear scope and well-documented notes.
- Focus orderFocus order determines the route through focusable elements. It should preserve meaning and operability, including during dynamic changes.
- Keyboard trapA keyboard trap leaves keyboard users stuck within a region. Deliberately containing focus in a dialog needs a keyboard-operable exit.
- Skip linkA skip link bypasses repeated navigation and leads to the main content. The destination must also work for subsequent keyboard navigation.
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